| Project Natal | |
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TeKnoZ Admin
Posts : 68 Rage Points : 6079 Join date : 2009-10-01
| Subject: Project Natal Thu Oct 01, 2009 10:11 pm | |
| At E3 2009 , Microsoft blew us away with Project Natal, a motion sensing device that allows you to control video games and Xbox 360 menus with your body instead of a controller. Natal gives you voice and full-body motion control over your on-screen avatar using an RGB camera, depth sensor, multi-array microphone, and custom processor running new software. Project Natal will work with current XBox 360 systems.
So what im asking is.. What are your views on project natal, Will it work as shown at E3 or will it just be another motion sensor console like the wii.. State your opinions below. | |
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Azzasin789
Posts : 31 Rage Points : 5661 Join date : 2009-10-01
| Subject: Re: Project Natal Thu Oct 01, 2009 10:31 pm | |
| I think it looks awesome! I would buy it straight away. Although the vid where the woman is talkin to that virtual kid is kinda creepy. | |
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TeKnoZ Admin
Posts : 68 Rage Points : 6079 Join date : 2009-10-01
| Subject: Re: Project Natal Thu Oct 01, 2009 10:35 pm | |
| Yeh them videos arnt real, microsoft said there fake and that the real natal / Games will be different, Thats basically saying " We made it look better than it is" But then again the paint shop one where u through the paint and stuff, Thats real, So is the Pong one where you hit the ball against the wall, So all in all, I just cant tell at the moment, How will games like CoD work ? Will you still be able to use the traditional controller ? | |
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Clarkey
Posts : 53 Rage Points : 6215 Join date : 2009-10-01
| Subject: Re: Project Natal Thu Oct 01, 2009 10:38 pm | |
| its a shame if it turns the same as the wii but it seems like its good for the xbox cant wait to get it maby | |
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RyaN^
Posts : 54 Rage Points : 5776 Join date : 2009-10-01
| Subject: Re: Project Natal Thu Oct 01, 2009 10:54 pm | |
| Depends if they can pull it off and if it's actually worth it. | |
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zZxK13ranMcxZz
Posts : 63 Rage Points : 6588 Join date : 2009-10-01 Age : 28 Location : england, warwickshire, nuneaton
| Subject: Re: Project Natal Fri Oct 02, 2009 7:03 pm | |
| i dunno wat if people are in the background.... | |
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TeKnoZ Admin
Posts : 68 Rage Points : 6079 Join date : 2009-10-01
| Subject: Re: Project Natal Fri Oct 02, 2009 7:14 pm | |
| Youll have to set it up so that it only works with your body itll be like the eyetoy for ps2 and the eyetoy was shit. | |
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RyaN^
Posts : 54 Rage Points : 5776 Join date : 2009-10-01
| Subject: Re: Project Natal Fri Oct 02, 2009 7:27 pm | |
| LOL, then technically, Project Natal will be shit. <3 | |
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Adakin
Posts : 8 Rage Points : 5417 Join date : 2009-10-01
| Subject: Re: Project Natal Sun Oct 04, 2009 11:33 pm | |
| It think it will be very good! It is a breakthrough in technology tbh! and do go saying but son did that with the eye toy cuz they were no way near!
BUT....
the problem will be that nearly every single (EVERY!) game their will be some kinda glitches to them! soem of the most obvious one is like is a £rd person role palying game. every action you do in real lfie will mimick you ingame actions! so if you happen to stumble yo fall of a cliff. If you happen to make a random noise(sneeze, cough or spasm) then in a game like fable where you make choices you might make the wrong choice lmao!
however i still think its gunna be good and personally cant wait untill its in ma bedroom! ^^ lmao! | |
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